Artstation The Golden Desert
Artstation The Golden Desert It looks like you’re using artstation from great britain. would you like to change the currency to pounds (£)?. All textures are procedural created using substance designer painter and all assets are modeled using 3ds max. no photoscan or megascans where used in this project. all hand made by me. i also created 4 different lightings connected with blueprint for a quick swap to show the environment assets in different conditions.
Artstation Golden Desert Nov 23, 2023 based on the book "the dark tide" by alicia jasinska, the golden tide is a video game that tells the story of a small desert city at the mercy of the rising sands around it. these concepts show the various tents and stalls that populate the festival, as well as some small set dressing and prop designs. Joakimstigsson (joakimstigsson) december 9, 2017, 8:56pm 1. real time environment made in ue4 using dynamic lighting, no baked lights. i’ve been working on and off on this environment for a while and its been a really nice adventure exploring new workflows and tools. all textures are procedural created using substance designer painter and all. On the way pt.6 haiyan town finally came to the cultural city close to the empire, i have a great feeling. we will visit local residents, visit temples and experience their nightlife. Stylized desert environment (ue4) this pack includes over 46 stylized, highly optimized, game ready desert plants and props along with dynamic wind movement (toggleable on off) and color variation control for unlimited possibilities. this pack is highly optimized for performance and full customizability. two master materials are included.
Artstation Golden Desert On the way pt.6 haiyan town finally came to the cultural city close to the empire, i have a great feeling. we will visit local residents, visit temples and experience their nightlife. Stylized desert environment (ue4) this pack includes over 46 stylized, highly optimized, game ready desert plants and props along with dynamic wind movement (toggleable on off) and color variation control for unlimited possibilities. this pack is highly optimized for performance and full customizability. two master materials are included. Golden gasoline desert gas station ue4, joakim stigsson. artstation is the leading showcase platform for games, film, media & entertainment artists. One of the keyart concepts i did for the urban fantasy book "flügelwald", which was recently published by my friend jan patrick meyer. this concept represents a setting of the book, which shows an ancient place with old ruins flooded with light underground.
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